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  Ninja Time! 06:57 PM -- Fri December 7, 2007  


I wanted to try out the screen capture program I got, and I wanted to try out Youtube. So I looked around for something to put up a video of, and I discovered Super Happy Go Go Ninja Time! It's dead. I don't think it will ever be worked on again, but there's some slim slim hope in there, because it's definitely a really cool game. Check out the video and see for yourself. The song is from Ninja Academy. It seemed appropriate. Also, enjoy the chatroom noises at the beginning.

In case you didn't know much about this game, it's an upgraded version of Ninja Academy, which was a mini game I made for a 1-button game contest. Yes, this game is controlled entirely with a single button (well, the menus are mouse controlled, but the gameplay is one-button).

And there's a "surprise" twist at the end! Actually, it's about what you'd expect from a defunct game.
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  Sneak Peek: Next Adventure Of Bouapha 08:37 PM -- Wed December 5, 2007  



I bet that image confirms some suspicions! If not, keep wondering. Today I ripped apart the innards of Sleepless Hollow to set up the next adventure. It feels so good to delete giant chunks (and entire files) of code. Makes it seem like I have a nice clean environment to work in. By the way, the bullets in this shot are temporary, they will be marshmallows in the end.
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  By The Way... 09:20 AM -- Wed December 5, 2007  

Speaking of T-Shirts as I did in the newsletter (if you're not signed up, you need to be!), there are SOME Hamumu merchandise items you can buy, from Cafepress: Cafepress Hamumu Store. Oddly, it's mostly Sol Hunt stuff! But there are a couple of other fun things. That store has been around for years and sold about 3 items. I just never mention it or link to it. I hope someday to offer real merchandise direct on this site, but it's always been lower priority.
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  Sneak Peek: More Bouapha 03:39 PM -- Mon December 3, 2007  

Look, here's Bouapha battling the first new enemy in his next adventure. Could this be more of a clue towards what the adventure is about?



And it's no coincidence that his foes are also armed with (a less powerful model of) the H.R. Puffencrush. Weapons like that aren't normally found in our world! Also of note is the very awkward position Bouapha is in - notice his spine is being twisted 90 degrees. He can actually go 180, but I'm thinking of changing that. See, his legs go the direction he's moving, while his body points where the mouse cursor is. It looks good in action, the only weird thing is when he's turned all the way around. My idea for that is to have him walk backwards if his facing is completely opposite his leg direction, but that's not exactly a high priority issue at the moment.

Speculation abounds!
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  Late To The Party 12:03 PM -- Thu November 29, 2007  

I now have 1555 words done of a Nanowrimo novel! Think I'll finish by... tomorrow? I just had this idea that's been simmering a bit, and I finally tried some words. It's pretty fun, I think I'll continue with it later, though I'm sure it will never go anywhere.

What made me start on that is my new plan to make me do work (hopefully you recall that I come up with such plans about once a month, and they last for about a week). I needed one because after a big Thanksgiving break (a full week of guests and activities), I just wasn't able to get back into work. So I created this latest. It's a thing done in The Journal, where I insert a template into my Daily Journal. The template prints the current time, and a random task from a huge list I made of very specific tasks of all the different things I need to do (and a few things for fun). So I work on what it tells me until I either finish or peter out and stop working on it. No rules on how long I need to stick with it. When this happens, I just drop in another random task. In this way, things will get done! They will!! So the first thing to pop up was to work on writing. This Journal entry can also count as that, I suppose. The cool thing then is that at the end of the day, it doubles as a record of what I accomplished automatically.

I think all my Christmas shopping is now done. That's how good I am. Now just waiting for most of it to be shipped!

Augh, the next task I drew was Kitty Litter. Oh well.
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  An invention! 09:41 PM -- Sun November 25, 2007  

I have just invented Berry Pie flavored oatmeal. It's quite easy, here's the recipe:

- 1 packet Ralph's Organic Maple & Brown Sugar Oatmeal
- a bunch of dried raspberries

Dump raspberries and oatmeal in bowl. Pour boiling water on top and stir until oatmeal has oddly become pink. Yum!
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  Works! 12:31 PM -- Sun November 25, 2007  

Yay! Now testing further, so ignore this...
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  Thanksgave 12:13 PM -- Sun November 25, 2007  

Thanksgiving happened last Thursday (here in America). I don't remember what I wanted to say about it, but I needed to make a post to test out the RSS feed I built. There's a bunch of website stuff I'm working on all at once - fixing up the art gallery (and adding a bunch of artwork I have backlogged) and add-ons, so that they link together with Dumb Accounts. Then on your Dumb Page it will show what artwork and add-ons you've made. I was also working on a rating system for them, but I'm debating that. It could just cause trouble rather than fun. In addition, I'm working on the My Downloads page, and a couple other little bits. There is an awful lot to do on the site!

Okay, let's drop this in the RSS and see if it salutes!
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  Sneak Peek: Next Adventure Of Bouapha 07:26 PM -- Tue November 20, 2007  

I'm still not going to reveal just what his next adventure is, but here's a shot of it so far!



Yep, it's an all-new Bouapha! Well, it's a new Bouapha. He's not all-new since I worked from the original. But he's cartoon shaded now (and his head and eyes are bigger - I find that very important to my artistic integrity). In this adventure, Bouapha has no hammers at all, just an amazing assortment of oddly cheerful weaponry with extremely detailed stats. Unsurprisingly, these weapons can be leveled up. And of course, the leveling process involves jellybeans.

The background is actually Brayka Lake from Sleepless Hollow. I haven't done any map creating yet, I've just been running around firing the H.R. Puffencrush at poor innocent Froggies. The target there is the crosshair which you aim with the mouse. You fire with right-clicks, and can either move by left clicking or with the arrow keys. It's got a good feel to it - the arrow key control is very powerful and useful (see the Retrovirus game on this site for an example of what it's like), while the pure mouse control works for those with less coordination skill, or for me while I am eating lunch.

So, feel free to wonder where this adventure will take place and why he would use marshmallow-based weaponry (not that all the weapons fire marshmallows, just this one. I plan to have one fire rainbows!). This adventure is almost the opposite of Sleepless Hollow - very few puzzles, hopefully not overly difficult, and pretty much solid arcade action. Something like Alien Shooter(but a whole lot less violent), if you have heard of that.
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  An Odd Phenomenon 01:18 PM -- Tue November 13, 2007  

Just a little odd: ever since I've switched to doing my own shipping, about 80% of my CD orders are coming from abroad. Lots of Canada and UK orders, and some assorted other ones as well. Almost no US orders! What does it all mean? I do not know.

In other news, I enjoyed the process of making Sleepless Hollow very much. I am now working on a new Adventure Of Bouapha. Some details to be forthcoming eventually. It will be quite different and very funny.
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