Hamumu Games, Inc. Hamumu Games, Inc.
 - Home - Games - Blog - Halloween - About - 
<< < 68 69 70 71 Page 72/124 73 74 75 76 > >>
  Vacation Shutdown 08:10 PM -- Sun April 6, 2008  

Well, it's been a 2-week vacation, somewhat unintended and somewhat intended, and today is the last day. It started out as a short break for Easter, a couple days of fun and lowered work, but then the illness struck. That knocked out pretty much a whole week of the two weeks. I didn't even play WoW for most of that! That's a pretty serious malady. Then I got mostly better (still coughing, though), but it remained seriously vacationistic here. But Spring Break ends today, with Sol returning to her jobs tomorrow, and I doing the same.

So, the upside of it is that I am raring to go. I think the sum total of work I did over this break was to make this decision: I am going to crank out Happyponygate like a man possessed (by a Happy Pony), and get that out of the way so I can make LL3. So it's Happy Pony time around here and I am going to knock that thing down fast. I must!!
8 commentsBack to top!
  April Fool's 09:44 AM -- Tue April 1, 2008  

Ha!! I was just kidding when... I mean, what you all thought was... um... no. I'm still recuperating. I don't have that kind of energy. But I thought I'd post something anyway, just to remind you - it is April Fool's Day. Please, think carefully about what you read today (not a bad move every other day, too, but today, even people outside of the news media are trying to trick you!). Jokes are fun unless you're the guy who falls for it and thinks something horrible is happening (but when you do, that sure is fun for everyone else!).

But if you'd like to see a great joke: The Food Court Musical

I like to think of today as Critical Thinking Practice Day. And that's something we could all use!
8 commentsBack to top!
  April's Coming, Fools! 09:28 PM -- Sat March 29, 2008  

And just what are you going to do about it?

Here's one idea I am thinking about: Script Frenzy. It's like Nanowrimo, except you write a movie script. I checked out their explanation of the formatting and such of a script and it seemed fun and easy. The goal is to get 100 pages, which isn't all that much with the way movies are formatted. I want to give it a try. I've thought of about 20 ideas that appeal, but none that kick me in the teeth and call me Grandma.

Another thing I will definitely be doing is LD48 #11. Yes, time for another 48 hour game, to be sure.

Another thing I have in mind is to get all this garbage out of my sinuses and lungs, though I don't yet know a very efficient method for that. Kleenex doesn't seem to make a lot of progress.

I also hope to get somewhere on my game projects, but I can't imagine where exactly at the moment. This little "vacation" has been tiring.

Oh... yeah... and taxes. Great.
10 commentsBack to top!
  Spoke Too Soon 07:32 PM -- Fri March 28, 2008  

Still sick. In fact, my fever got worse the second day. Doesn't seem to be entirely gone today either. I know this makes for exciting reading, so that's why I share it with you. Actually, I share it with you to explain why I have nothing of interest to share with you. I must be doing better though, because today I was able to play an hour or two of WoW! I came up with lots of good LL3 ideas while tossing and turning in fever dreams. Well, they seemed good at the time. Perhaps when I recover, giant poodles wearing high heels that build plastic candy canes in honor of McDonald's new value menu won't seem like such a great plan. That's a joke, son, I had real ideas. My fever didn't go that high.
10 commentsBack to top!
  Sick 05:54 PM -- Thu March 27, 2008  

If you noticed I was unusually quiet yesterday, it's because I was righteously ill. I am definitely still recuperating today, so nothing of interest to report, just glad to be feeling somewhat better. Mmm, gatorade.
5 commentsBack to top!
  Sneak Peek: Loonyland 3 12:19 PM -- Tue March 25, 2008  

Okay, first of all, I clearly don't have a remotely good system for getting drawn images into the computer, because this is real ugly. But here is the map I worked on recently:

If you are a true Loonyfan, you may recognize this place from the overall map of the continent of Loonyland. It is, as it says, Friendship Fields, which is the westernmost country in Loonyland. It is where the next Loonyland takes place (Titan Tunnels/Age Of Heroes/etc). The game itself will contain some form of this map (presumably much cleaner...), probably. You won't get to wander this land, rather you will select quests from the map, and be magically sent to that spot to do the quest. I'm thinking about having Phileas fly you there.

Making the map is really about throwing stuff on to get ideas of what sort of things there will be in the world, what will be there to move the plot along. Not much plot, of course, but a quest is in itself a little bit of a plot. I now have a grand idea for the overarching plot, by which I mean a real simple basic thing, but something big enough to be an ending anyway. The main consideration driving the whole thing (though you'll do all kinds of little quest series with their own mini-stories) is that the neighboring country, Summer Spring, is at war with Friendship Fields. I don't know why yet, but I think we can all rest assured that it's a really stupid reason. You can see on the map if you have good eyes the North War Camp and South War Camp at two of the bridges. Good place to hold the enemy off, tactically. Sadly, the middle bridge lacks a war camp, which makes no sense, but it means that I can have you visit that town and find it abandoned and destroyed. Maybe that's the start of the war, why not? You would think a place like Friendship Fields would be more friendly than this.

Also, if you are a true true Loonyfan, you may notice what's different about this map from the overall map. Don't forget - this game takes place long in the past. Wonder if it will be about that change?
14 commentsBack to top!
  Points #2 04:31 PM -- Fri March 21, 2008  

I'm making a note here of my huge success!

Points have driven me to finish up the last issues with the scrolling map in Happyponygate, so now it handles specials and prevents guys from respawning if they already exist (you can now drive the one existing car around, and discover that it's not waiting for you again when you return). Then with that done, nothing immediately came to mind to work on with that game, so I fired up Titan Tunnels! I got it set to import skills and charms from text files, which was a significant matter, especially when I completely deleted the entire contents of skills.cpp. There are now hundreds of errors when you try to compile, since the old hardcoded skills were referenced all throughout the code. So cleaning that up will be a big task. Anyway, got some chores done too. Huge success.

If only there were some cake.
9 commentsBack to top!
  Sneak Peek: Happyponygate 03:43 PM -- Thu March 20, 2008  

The points are working! Or so it seems. The first day of a new system is always great. I should just make new systems every other day.

Anyhoooo... I created 3 new Avatar Bits today which you can find in the Yerfshop, allowing you to make a bear or perhaps a half-bear/half-duck monster. Someday there will be duck body parts. It's also worth noting that the bear looks really good in the Hoody body.

So, back to the real point - I worked on Happyponygate today and accomplished something I had been thinking about over and over for a week or two. When I originally started the project and was trying to keep it as simple as possible (ah, dreams of a second Sleepless Hollow), I didn't think a freely scrolling map would be possible. But it only took this morning to do it! This morning and a couple weeks' worth of intensive thinking sessions while I was walking. So that's what I built. Now, I make the town in 100x100 maps, and those maps are seamlessly connected, along with an infinite forest surrounding the town. So there's just one map as far as the player is concerned! And it oughtta be big, I hope.

This has other nifty benefits, like when you destroy things or kill monsters, they respawn. But not based on time or anything, just that if you travel far enough from where you did it and return, they are back. All without me actually doing anything to define it, it's just a side effect of the map system. Also another odd side effect that is not particularly useful is that you can walk into the forest surrounding the city and continue on... forever. I could make the woods more dense to actually block your movement, but it's fairly amusing to think that someone might just keep on walking in the hopes of finding something (and yes... I could actually set a special zone up so that if you go 20 screens off to the east, you end up in a secret area! Don't think I would, though, that's cruel).

So I'm pretty excited about it, and it works very smoothly after I got the kinks out. Building the maps will be sort of annoying, though, since I'll have to make them align perfectly. I'm sure there will be a lot of flipping back and forth to get that stuff right. I may also have other maps for interiors, that don't do the seamless effect. But really, I don't think the game needs them. There'll be plenty of city to wander without ever going inside anything. Oh, but I just remembered there are the Happyponygates to consider. So it will need to support that for those.

There's a productive day for you. How will the point system fare tomorrow?
6 commentsBack to top!
  Want Some Chevre? 03:56 PM -- Wed March 19, 2008  

Fun for me! My friend Brian (need wedding photography? briankinyon.com) got World of Warcraft, and we started new guys to play together from the beginning. It's super easy with 2 people working together, and it's fun! It has led to some staying up late as we struggle to coordinate a cross-continental schedule, but it is wowsomely fun to do.

And that is currently my problem - I'm definitely suffering the pain that so many many before have gone through with WoW taking over their lives. I've set the parental controls so I can't do it before 3 PM, but I'm still totally unproductive before 3PM. It's like it saps your will to function (much like the web does, which is where I spend most of the rest of my day). I don't actually think it's really WoW's fault, but it makes both a convenient scapegoat and a convenient outlet for the nonproductive urges that are currently crushing my success.

So like so many times before, it's time for a new productivity plan. Here's the one I'm trying now: I get points. I have these cool little colored chips that stack up, and it takes 18 of them to stack up on my desk to the height of a little side-wall my desk has, so I declare that it takes 18 points for me to be done working for the day and be free to do what I wish. I earn those points with various productive things, including chores as well as work (I haven't been cleaning this place up too much, either), and even some basic exercise things. The exercise stuff works doubly well - I'm motivated by the prospect of getting points as well as the fact that by doing it I can avoid working. So I should be very healthy soon! Of course, things like that and other little things are just one point, so they won't get my day done quickly. If instead I accomplish tasks for work, suddenly those points get burned through a lot more quickly!

We'll see how that goes. Seems like a good plan anyway. Working for yourself makes motivation really the biggest challenge.
6 commentsBack to top!
  Hot Or Not? 08:48 PM -- Mon March 17, 2008  

Well, now you can rate Add On Worlds! Since often times worlds have been put together in world packs, you'll just have to rate the packs as a whole (which is fair - the player has to download the pack as a whole). Be kind to your fellow builders if you ever want them to build you anything again. And if you don't, be kind anyway, because your rating will be deleted if it's rude!

It is of course Web Monday, so that's what happened, along with a few new bits of Fan Art getting uploaded at last. I guess it may not sound like much, but hey, there's a whole new(ish) website feature, right?

Since a couple weeks ago, it has been spring here. Flowers popped out all around, the trees started budding, and it was warm and awesome. This past week, I had the windows open most of the day, with lovely warmth flowing through.

Then it snowed Saturday night. A lot. Now it's freezing cold, though the sun is struggling to right the wrongs of the weekend. Truly, these are the end days. Dogs and cats, living together... it's mass hysteria!
3 commentsBack to top!
<< < 68 69 70 71 Page 72/124 73 74 75 76 > >>
Copyright 2021-2023, Hamumu Games Inc.