Well, now there are 10 levels (some of which made me feel kind of clever, and others of which pummeled me fairly mercilessly... I think this may have actual challenge and gameplay... or maybe it's just pure luck), a level select menu, help screens, winning, losing, sound effects, and who knows what else. It's really finished. So I'm thinking about adding one of several alternative dangers. My wife just came up with a really cool one, though I don't know how on earth to do the artwork for it. Here's one of the exciting new levels in action:
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